Monthly Archives: February 2015

Humancentricity

Plaidelf and I were talking the other night about our garrisons, and in particular, about how the garrison buildings are very human/orc centric. Apparently, the Horde get to have at least a little bit of a feel from the other races, but since I don’t play Horde much at all, I’ll leave that discussion to her more capable hands.

It’s no secret that I’m a fan of dwarves, and so it is nice to have the dwarven bunker actually look like maybe a dwarf designed it. But there are other buildings that I am confused by. The Engineering works is run by humans, not gnomes, and while it has a few essential components of an engineer’s arsenal, there aren’t nearly enough gears attached to the building itself. I could see one of the little Gnome buildings with a contraption stuck to the top of it here. Likewise, there are no Draenei in the Gem Boutique, which I don’t think I’d call a “Boutique”. Where is my domed building with crystals floating about?

It gets a little trickier after this point associating buildings with races, but a few good picks have come to mind:

The barn should absolutely be run by Worgen. I’m good with keeping the stables in the Wildhammer clan. I would think the in would be best kept by the most friendly race, so it goes to the Pandaren – besides, they brew too. The herb garden is cultivated by a Nightelf, so maybe a little moonwell and the traditional arch at the entrance?

Gnomes should also obviously have the Gnomish Gearworks building, and the humans can keep the barracks styling.  Let’s give the Pandaren the Alchemy Lab. Beer is alchemy, right? The Enchanter’s Study can remain Human.

The Fishing Shack is actually up for a bit of debate. On the one hand, there’s Nat Pagle, who is human. But there’s also a nod to the most amazing Azerothing Angler out there, El. So we could go gnomish with that one, as well. I’ll lean toward human for now.

The Gladiator’s Sanctum I would give a Worgen feel, something more feral looking, not the Gilnean look so much.  Lumber Mill can remain human, since I think all of them out in the world are in human settlements.

Another one that needs a major overhaul is the Lunarfall Excavation. If you have the backing of all seven races, why on Azeroth wouldn’t you let the Dwarves build your mine? We build whole cities underground. Those little tunnels? Up in two hours…

I think making the Mage Tower Gilnean would be a lot of fun, and look to the other side of the Worgen coin, as well. But let’s switch the Menagerie to one of those little Draenei camp numbers.

The salvage yard is another one that could go a lot of directions, but I think it could be a lot of fun to make it all gnomish extraction device looking.  The night elves haven’t gotten much love yet, so they could certainly take on the Scribe’s quarters and tailoring emporium.

The Forge will clearly go to dwarven hands, while the Tannery could go just about anywhere. Maybe another one for a little Draenei backdrop.   Since we don’t have any goblins handy, the Trading post will stay in the hands of diplomatic humans.

And I think that covers it, besides the Town Hall, which it would be nice if we could pick it based on which faction we’re representing, but if not, Baros can keep his Keep.

For those who are curious, that’s 2 for the Pandaren and Worgen; 3 each for Gnomes, Night Elves, and Draenei; 4 for the Dwarves, and the Humans still get to keep 5. This does not include the Town Hall, which I would really like to see as something you either pick when you first set your plot, or change with your faction banners.

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Moving on to Gorgrond

Saoire is now level 92, and is ready to head to Gorgrond. Of course, the most important thing as I build outposts is knowing which followers I will get based on my choices. In this case, my options are the Lumber Mill or the Sparring Arena. The arena questline leads to acquiring Pitfighter VaanDaam, who is a badass looking Draenei. The mill, however, leads to Glirin, a woodchopping Dwarf. So, of course, Saoire will be selecting the Lumber Mill for her outpost building.

She has also upgraded her Garrison to level 2, and added the Storehouse and Inn. Upgrades of other buildings will happen in short order, and it’s becoming apparently that she needs to hurry up and finish her rep with Ironforge.   I had not realized that I’d previously only been working on reps to get to revered for the cheap 16-slot bags.